Archive for the ‘Mobile’ Category

iPhone video chat preview?

Sunday, June 6th, 2010

I’ve just thoroughly enjoyed watching the movie 4-3-2-1.   What grabbed my attention was that two of the (rather gorgeous) girls had an international video call on their iPhones – faked, not real.  Was this Apple product placement – or technical ignorance by the producer?

Perhaps all will be revealed at Apple’s Developer Conference starting tomorrow…

Chelsea FC victory parade – Android video

Sunday, May 16th, 2010

I have no interest in football, but I did want to test out the video capture experience on my shiny new Motorola Milestone.  Chelsea FC’s victory parade today ran right past my window – good for video testing opportunity, bad news for my road being shut (again)  and not being allowed to leave my garage.

In summary:

  • Video capture very easy.
  • Upload to YouTube awesomely easy – though restricted to wifi only.
  • Video quality is amazing on the handset, though doesn’t look great on YouTube – not sure whether this is YouTube reducing the bit rate.
  • Android and iPhone leave all other phones standing when it comes to video capture user experience.

Results:

Adobe gets a taste of its own medicine

Thursday, April 22nd, 2010

After considerable investment Adobe has been forced to stop further work on the iPhone platform.  The world cries foul at Jobs’ controlling approach.  And I agree with all that.  However Job’s latest jab is spot on – Adobe is just as bad Apple.

Their Flash platform is closed and restrictive.  For example, for years developers of Flash based conferencing and video chat applications – Orca Digital included – have been crying out for absolutely critical and basic features including echo cancellation (so that users don’t have to use headsets) and h.264 video encoding support (to provide better quality web cam capture).  These should have been implemented years ago, but Adobe maintains its silence.

Adobe now knows how it feels to depend on a third party platform which doesn’t play ball.  There are millions of businesses and developers out there depending on Flash – features for which may/not be added/removed at Adobe’s whim.

Don’t bet your business on one platform

Sunday, April 11th, 2010

Apple has gone to war with Adobe.  Adobe has invested heavily in it’s new Creative Suite 5, providing a great platform for developing cross-device mobile apps.  Except Steve Jobs has just killed it, by refusing iPhone apps which are built using the Adobe tools.  Ouch, ouch and ouch.

There’s a learning here.  No balanced business should depend on one or two clients – though many do – and the same goes for depending on third party platforms.  A business simply cannot afford to bet the farm on platforms that are controlled by others – they can wipe you out with the click of a mouse:

The Valley is creating new funds daily focussed on specific platforms – iPhone, iPad, Facebook.  A risky strategy.

I don’t disagree with Apple’s stance on Adobe – I am in two minds on this and respect Jobs’ decision.  And I hold no pity for Adobe – they wield similar power through their Flash platform (eg. they refuse to provide echo cancellation to third party developers of Flash-based chat apps, requiring all users to wear headsets).

It’s not the rules that are lethal, it’s the changing of the rules.  If Apple chooses not to allow bikinis or Adobe CS5 apps then we won’t build businesses based on this.  But when Apple allows bikinis or Adobe CS5 apps and then changes its mind, trouble arises.

Don’t let your business’ success/failure be controlled by another business/individual – it’s will probably end in tears.

Update: The war of words heats up – Adobe’s evangelist tells Apple to ‘go screw yourself‘.  What’s next?

Apple = 67.5% of UK mobile traffic

Monday, March 29th, 2010

Admob’s latest mobile metrics report makes fascinating reading:

  • iPhone + iPod Touch together make up 67.5% of all UK ‘mobile device’ traffic.  That’s even higher than the US, surprisingly.  Wow.
  • Nokia has only one device in the top 10 worldwide devices.  And that’s the old N70.  Oh dear.
  • Nokia owns the developing world.  In India every device in the top 10 is a Nokia.  They need to learn from their mistakes and make damn sure they hold on to this – as it looks pretty easy to see smart phones coming down in price and stampeding over Nokia in developing territories too.
  • HTC is making great guns with it’s Android devices.  Android is coming and it’s coming fast.
  • RIM needs to pull its socks up.

This data only represents Admob’s ad traffic – and is therefore not fully representative.  In particular, on-portal activity will be significantly under represented (and Admob is owned by Google ;-) ), however it’s extremely insightful data none the less.

Mobile calls in the developing world are all about Nokia.  Mobile content in the developed world is all about iPhone and Android.

Do we need 64 kb/s video in 2010?

Sunday, March 28th, 2010

Techcrunch reports today that Justin.tv was required by Apple to provide 64 kb/s versions of all its live streams in order to gain approval for the app store.  We have been battling with this over at Orca Digital for a few months now – and it’s extremely frustrating.

Apple has started rejecting all live streaming apps unless they provide adaptive bit rate streams (ie. the quality of the stream is optimised for the available network conditions).  In itself, that’s reasonable – and ensures a great user experience – however the requirement to provide a 64 kb/s video stream is not appropriate in today’s world.  For those of you who know anything about video, you will know that quality at 64 kb/s is ropey – certainly not in line with the user expectations of an iPhone.

We have appealed hard against this, but Apple is not giving in.  We believe that it’s better to get no video than a 64 kb/s stream, but Apple is adamant that streaming works on EDGE networks – rather than just 3G.

The other challenge is that many live encoders won’t stoop to 64 kb/s – requiring the purchase of new (expensive) live encoders unless you really know your video salt.  It has driven us to develop our own mobile optimised encoders – which we’re now using to power live streams.

Apple continues to keep us on our toes – are they going to insist on 64 kb/s video for the larger screened iPad?  It would look truly shocking…

Skype launches for Symbian – really, really?

Wednesday, March 3rd, 2010

I read over at Mobile Crunch this morning that Skype launched for Symbian.  This time it’s really running over IP rather than the so-called ‘VoIP’ offering on 3 UK and Verizon from Skype – which consist of a load of free minutes running over the normal (circuit switched) telephony network (clever marketing rather than clever technology).

I’m still persevering with my Nokia N97 – mainly because it’s so laughably bad, but partly because I love the hardware/keyboard.  I never use the Ovi store because it sucks – despite being a heavy mobile data experimenter.  But Orca Digital is in the VoIP business, so I thought I’d give this a try.

  • I fired up Ovi store
  • I searched for Skype – amazingly it came up (the search facility doesn’t work well with Ovi), though it was only 3rd on the list
  • I clicked install
  • It downloaded, then took a while to install (this is usually slow)
  • I clicked launch
  • “The operation could be completed due to an error”

Oh dear.  That’s that then.  No pointer as to what went wrong or how to rectify it.  Game over.

On an interview over at Mobile Industry Review, Nokia’s Anssi Vanjoki said that he can put his N97 “sleepless nights behind him”.  Not from where I’m sitting.  My N97 is shocking.  I get ‘memory full’ errors the whole time (even though I have oodles of free memory), it crashes, it hangs…

OUTRAGEOUS – Apple kicks out 5,000 apps

Sunday, February 21st, 2010

Mashable reports that Apple has removed 5,000 ‘babe’ apps from their store – on top of the controversial booting out of Wobble iBoobs.  These were apps that were previously allowed – but they’ve just changed their mind.  Let’s be clear – these are not adult apps: even bikinis are now banned.

Bad AppleIt’s outrageous enough that Apple dictates to the world what content is ‘appropriate’ – but what’s more outrageous is the lack of clear guidelines… and the constant mind changing.  Certainty is the most important thing – developers / brands cannot invest thousands in developing applications based on one set of guidelines, only for Apple to change its mind a few weeks later.  It’s just too expensive – businesses can’t be successful with that level of risk and uncertainty.

It’s much like the UK tax system – with certainty we can make informed decisions and invest / plan for the future (regardless of whether we like the policies), but when they constantly meddle it’s time to get out.

Who needs film censors, laws, ethics or parents when we’ve got Apple?  Why are R-rated movies and violent games like Grand Theft Auto acceptable, but girls in bikinis aren’t?

It’s a principle thing.  Apple is getting dangerous – they can’t be allowed to get away with it.

Who cares about mobile bandwidth?

Friday, February 19th, 2010

I spotted over on Mobile Crunch that RIM’s CEO – Mike Lazaridis – “started horking about conserving bandwidth, just like AT&T’s CEO“:

“Manufacturers had better start building more efficient applications and more efficient services. There is no real way to get around this.”
“If we don’t start conserving that bandwidth, in the next few years we are going to run into a capacity crunch. You are already experiencing the capacity crunch in the United States.”
“That is pretty fundamental to a carrier as that means you can have three paying Blackberry browsing customers for every one other customer.”
“That has a huge advantage for the carriers if you think about the many billions of dollars the carriers have invested over the last five years in spectrum auctions and infrastructure rollouts.”

What a strange thing to say – what’s he thinking?  Why…

  • The manufacturers don’t build the services and applications that munch bandwidth, it’s the app community.
  • The app community just doesn’t care.  What’s the point in making your app conserve bandwidth when 99.9999% of the other apps don’t?
  • As with the internet, audio and (particularly) video will make all other bandwidth demands insignificant.  If your email application is bandwidth efficient you might save a few kbs, then someone next to you watches a video which sucks 500 MB/s.  And video is primarily driven by the available codecs and bit rates, rather than how beautifully the apps are built.
  • Don’t fret – no one’s building apps for Blackberry anyway.

Let the networks worry about bandwidth requirements – because no one else will.

MWC is just not cool

Thursday, February 18th, 2010

MWC passWe’ve returned from an exhausting Mobile World Congress in Barcelona.

Despite all the hype around the ‘App Zone’ in Hall 7 – MWC is just not cool.  It doesn’t get it.  MWC is a load of hungover men in their 50s in suits talking about UGC and social networking – having never used either.  The show should stick to what it understands – handsets, infrastructure, billing systems, spectrum, mobile operators, backhaul etc.

The App Zone saw almost no disruptive, funky start-ups revolutionising mobile through augmented reality, social networking or similar.  Why?  Largely because it’s prohibitively expensive.  Entrance is 600 euros (though most blag passes from exhibitors), hotels are a fortune, flights are a fortune – and if you want to exhibit, a small stand (3m x3m) starts at about £9k from memory (we exhibited for two years before deciding it was not worthwhile).  Money that a start-up is probably better spending on more focussed PR / marketing / servers / salaries / whatever.

Other observations / highlights from MWC:

  • Google was dishing out free Nexus Ones and Droids / Milestones to all those who attended their Android Developer Lab. Word got out quickly and there was a scene of uncontrolled mayhem / carnage as everyone scrabbled for entrance into the developer event. Most of those scrabbling were those mentioned above – never having seen a line of code in their lives. Is Google dishing out so many free phones because 1) it’s made of money, 2) it’s clever to place devices in as many developers’ hands as possible, or 3) because they manufactured loads, sold few and are now giving them away to make way for the Nexus Two?
  • Swedish Beers – which did attract developers – was packed. Lots of free beers is a sure fire way of attracting developers and start-ups along.
  • Everyone was reporting that this year’s event was far quieter than previous events.
  • The SonyEricsson X10 is the sexiest thing I’ve ever held. I want one.
  • Windows Phone 7 Series might sound like a BMW but it actually looks pretty cool.  Shame we have to wait until Q3 (which will inevitably end up being Q4) – by which time it will probably be outdated.
  • Nokia was AWOL (who cares?). Apple and Google don’t exhibit because it’s beneath them. They hold their own events which generate far more buzz and hype. Nokia doesn’t – and it therefore needs to exhibit. Which they didn’t – adding further to the perception that they’re failing dismally to keep up with the rapidly advancing world around them.
  • Many small companies who previously exhibited were notably absent this year.
  • British Airways‘ usually friendly cabin crew were miserable and rude – cost cutting is obviously getting to them. Their sandwiches are also now truly revolting – far better on Easyjet where you pay for food, but get a choice and it tastes good.

MWC is good for a bit of networking and meeting everyone in one place – but it’s not what it was, and it’s totally failing to position itself at the forefront of today’s innovative mobile space. If you were there, what did you think?